Here is a helmet I decided to model for practice. I made the 3D model using 3Ds Max and I did the texturing in Substance Painter. I decided to show how the helmet would look new and in several different colors. Which one would you choose?
The model has a total of 15 224 polys. I think that the edges could be more rounded out, but I wanted to try and keep a low poly count for this asset.
Feedback is more than welcome!